![]() For instance, my Steam library display time played but (at least when I tested) all achievement data is listed at zero percent. With GOG mostly relying on the community to develop its Integrations so far, support for any and all features can be a bit spotty. In fact, your entire cumulative, launcher-spanning library is forever attached to your GOG account, even though you have to re-authorise your third-party credentials on subsequent PCs. I have installed Galaxy 2.0 on two different computers, gone through the setup on each, and can confirm star ratings for the Epic Games Store persisted across both. Best of all, they withstand moving from PC to PC. They both serve as a way to quickly find my favourite games and mark which ones I have finished. It is nifty.Īnd I am fast becoming a fan of Galaxy 2.0’s star ratings as well. Valve’s tracking these metrics, but even if you use the more detailed (and less functional) list view in Steam you cannot sort by these. For instance, allowing me to sort by achievement percentage - of course - and by time played. One is reputedly in the works, sure, but that has been the case for years now, with no indication when it will release.Īlong comes Galaxy 2.0, which does stuff with my Steam library that seems obvious in retrospect, but genius in the moment. Steam is also fairly dated and could use a full-scale redesign. It also shines a light on some of Steam’s shortcomings, in my opinion. It is a rich resource in that regard, preserving important info even if you opt to use Galaxy 2.0 as your primary launcher. No, Galaxy 2.0 pulls in your history with these games - Steam’s “Hours Played” metric, achievement data, and so on. Games you have purchased from other services are not treated like second-class citizens, as the aforementioned “Non-Steam Games” are. That is what impresses me most about Galaxy 2.0 so far. And then you are done, free to peruse any and all of your games through GOG, to sort them alphabetically in one long list or split them up by storefront, and easily launch the one you want. Once Galaxy 2.0 is authorised, you will see a note at the bottom that says your library is “Importing,” though even with a Steam library in the thousands this took a minute or two at most. Log-in takes seconds, each provider asking for your credentials individually. It is everything you would want, or at least everything you are “forced” to use when you cannot use Steam. Steam,, Epic Games Store, Uplay, Origin, and more can be added through these pseudo-official channels. The bulk of Galaxy 2.0’s connections have been built by the community using GOG’s SDK to implement the appropriate hooks, and already there is a thriving plug-in aftermarket, presented within Galaxy 2.0 as “Community Integrations – Popular”. Some of these potential third-party connections are official, created and supported by GOG, though at the moment that list only includes Xbox Live, and even that does not actually allow you to access your Xbox Play Anywhere games yet. It works the same as the original Galaxy launcher in that regard.īut you are prompted to “Add Games and Friends” as well. Initially you will only see your GOG library, assuming you have one. Useful, occasionally, but not a great long-term solution. Steam’s “Add a Non-Steam Game” function, for instance, scans every single program on your hard drive and does little except make a Steam-specific shortcut within your game library. GOG is not the only launcher to allow games from other services, but usually the implementation is unwieldy. Getting started is easier than expected, as well. ![]()
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